Vector Render Plugin Unavailable 6.5

greetings everyone,
I am unable to select the vector render in the render globals menu and I can't find the vector render plugin under the plugin manager. of course I need to use the vector renderer, however, I'm more curious than anything at this point. I'm running 6.5 under fedora core 4.
cheers,
robert

ah, nevermind, toon shaders for mr in lue of vector rendering, right? pfff

MAya has unloaded the plug. open the prlugin manager and reload the vector renderer plugin.

it's not in there, I mentioned that above =]

aah yeah... sorry was sleeping (im still in the process of waking up) refeer to your manual under.

yourhost/Maya6.5/en_US/Rendering/mayavectorrenderer.html#wp1133999

And youll notice taht the vector render is only made for the windows and mac version of maya.

so what do linux users do to work around this?

QUOTE(kulture @ 08/28/05, 07:35 PM)
so what do linux users do to work around this?
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There is no work around for this with Maya unless you're running Maya on Windows or OSX in your pipeline. It's not really a big issue unless you're a web designer as Vector Rendering is mostly used by web designers who primarily use Windows and OSX. Those working in game design, broadcast or film work should never need to use this render feature.

Alias licensed Electric Rain's RAViX III engine for the vector renderer, and they don't support linux, so of course Alias can't support it either. Just toon render with either Contour shaders in MR or with the new toon features of maya 7 and convert it to vectors after.

it's supported for OSX (unix-based), IRIX(unix based), but not linux?...that makes sense, in an open-source sort of way.

anyway, this topic has been beaten to death - thanks for the replies!
-robert

I agree, it should be supported under Linux. I work with web developers and most of them prefer to work with Linux due to its better Java and PHP support.

QUOTE(kulture @ 08/29/05, 10:29 AM)
it's supported for OSX (unix-based), IRIX(unix based), but not linux?...that makes sense, in an open-source sort of way.

anyway, this topic has been beaten to death - thanks for the replies!
-robert
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well what can you do if the third party vendor has no linux version they have no linux version.

Also web designer can prettymuch use any platform they will be running over the net anyway. SO theyd be using the unnix platform anyway on the serversid.... nobody runs the server on their worksattion.

If there is demand for a vector renderer on Linux, there is a demand. As a customer I can't guage whether it's suffcient to satiate that demand as well as Alias, at least I'd hope not (cough SGI cough Quark).

Server-side web apps are usually developed on the programmer's workstation with an app server like JBoss running natively, and then migrated over to the production server. While web developers may tend towards Solaris or Red Hat big iron for production, many are using free Linux OSes on their workstations these days because Java, Python, PHP, and the like runs faster and more stably than under Windows.

As for web designers employing SWF vector renders, the Flash plugin works great under Linux. They're probably pretty high-end designers if they're interested in Maya to begin with. Vmware workstation runs noticably faster with Linux as its host rather than Windows, and so the multitude of development environments developers use from project to project go well with a Linux workstation.

Speaking of Vmware, Vmware Player is one of the coolest things in enterprise development to come along from a commercial software company in a while:
http://www.vmware.com/products/player/
Its release is most likely due to the buzz, deserved or not, of the Xen virtualization project. This is a great (and now effortlessly legal) way to keep a Windows umbilical cord while you migrate to Linux.

QUOTE(Joojaa @ 12/29/05, 04:10 PM)
well what can you do if the third party vendor has no linux version they have no linux version.

Also web designer can prettymuch use any platform they will be running over the net anyway. SO theyd be using the unnix platform anyway on the serversid.... nobody runs the server on their worksattion.
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QUOTE(chomxxo @ 12/29/05, 07:13 PM)
Speaking of Vmware Player, it's one of the coolest things in enterprise development to come along from a commercial software company in a while:
Been using VMWare for over 10 years. While it is a great product, this is nothing new. The player is simply a VM for images that already exist. RealPC, VirtualPC, OS/2(could run windows or other os's as a VM on top of itself), FX32(for DEC Alpha that ram a VM/emulator to run windows apps) etc... have been doing this for 15+ years.

The big news is that VMware player is free, as is the Xen Virtualization project. Xen may give away more potential for free but is not yet ready for prime time.

QUOTE(beaker @ 12/29/05, 08:02 PM)
Been using VMWare for over 10 years.  While it is a great product, this is nothing new.  The player is simply a VM for images that already exist.  RealPC, VirtualPC, OS/2(could run windows or other os's as a VM on top of itself), FX32(for DEC Alpha that ram a VM/emulator to run windows apps) etc... have been doing this for 15+ years.
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QUOTE(chomxxo @ 12/30/05, 06:13 AM)
If there is demand for a vector renderer on Linux, there is a demand.
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Sure, but apparently not enough, besides how many other flash apps do you find on linux?! Imean the maya vactor renderer is largely a device for making assets for a flash file.

I'd say that there is a very strong demand for Flash development on Linux. Macromedia/Adobe has not chosen to dive into Linux development yet but there are ways of developing in the .SWF format outside of Flash MX, and people are taking advantage of them. This demand is derived from Linux being an excellent web development platform, sans excellent support for .SWF.

http://flashlinux.org.uk/

Heck, even .Net is being open-source hacked so that developers can work on Linux.

QUOTE(Joojaa @ 12/30/05, 09:15 AM)
Sure, but apparently not enough, besides how many other flash apps do you find on linux?! Imean the maya vactor renderer is largely a device for making assets for a flash file.
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QUOTE(chomxxo @ 12/30/05, 08:26 PM)
This demand is derived from Linux being an excellent web development platform, sans excellent support for .SWF. 

Heck, even .Net is being open-source hacked so that developers can work on Linux.
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Sure but how many copies of maya would actualy depend on this, or flash mx for that matter. But the fact that linux is a excelent web development platform dos not mean its a good flash development patform. Infact is not realy that much better, just a better server paltform in general thats all (its like saying because this is good for 2d its good for 3d aswell).

Also the fact that you have better php facilities on linux is sure true, but why cant they use the machine remotely, i mean linux is good at that. Thatway tehy also see what MOST of their user see, making them much more valuable for the web game.*

Are we talking of 1000 or 1000,000 a lot is a apect that questionable? I mean there are MANY widows flash developpers out there. Curiosity tools do not pay for your bills you know. No matter how much you bash your head linux still is a fringe market here, just like mac is for maya.

But apparently the comppany that liceces the vector renderer isnt all that interested in that share. Besides its not realy all that usefull, at the end of yoru day for flash anim. Contact them and asuure they will be getting much money out of this.

Besides i dont se many fulltime jobs avialable for maya and flash development tough i do se alot of ones that use MAX on widnwos.

*much liek geme developpers shoudl use gamer cards on their dcc machines not quadros

Actually because of Flash's excellent ability to work with Java, Macromedia itself is holding back its own market share in development of web-based applications.

It was my company's responsibility to create a large ($10 million) web Java application, initially front-ended by Flash. This is something that a lot of enterprise-level software development companies are doing but is really out of scope of most of the users on this board to know about, so I understand you not understanding that.

However, it clearly would have been easier had Flash worked better with Linux. Linux is widely used in web development as a desktop for programmers, this is well-established, and so this point is not really worth debating.

It would have helped me and it would have helped our business, but it's not our responsibility to help companies gain market share nor become apologist for them when they don't address our needs. The good news is that the .SWF format is easy to crack and open-source tools are coming along to address the need. I can see the need for a vector renderer under my Linux system to deliver low-bandwidth training material, and that's because I did such a project. Unfortunately I had to employ Vmware to render it correctly.

QUOTE(Joojaa @ 12/30/05, 10:14 AM)
Sure but how many copies of maya would actualy depend on this, or flash mx for that matter. But the fact that linux is a excelent web development platform dos not mean its a good flash development patform. Infact is not realy that much better, just a better server paltform in general thats all (its like saying because this is good for 2d its good for 3d aswell).

Also the fact that you have better php facilities on linux is sure true, but why cant they use the machine remotely, i mean linux is good at that. Thatway tehy also see what MOST of their user see, making them much more valuable for the web game.*

Are we talking of 1000 or 1000,000 a lot is a apect that questionable? I mean there are MANY widows flash developpers out there. Curiosity tools do not pay for your bills you know. No matter how much you bash your head linux still is a fringe market here, just like mac is for maya.

But apparently the comppany that liceces the vector renderer isnt all that interested in that share. Besides its not realy all that usefull, at the end of yoru day for flash anim. Contact them and asuure they will be getting much money out of this.

Besides i dont se many fulltime jobs avialable for maya and flash development tough i do se alot of ones that use MAX on widnwos.
*much liek geme developpers shoudl use gamer cards on their dcc machines not quadros
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im not saying linux is abad platform im just talking of how things are how they think. That said if you realy have the revenuae of 10 million behind you then why the hell dont you do one of your won vectr rendering platform if its important to you.

And yes thers lot of programmers on linux, probably more precenttualy than on any other plaform, because its a platform for programmers, not realy the mainstram artist. Unfortunately.

But hacking is allways hacking!

Anyway 10 million is peanuts for most maya using big studios.

PS macromedia is dead, ist adobe nowdays.