I installed the Softquadro patched 12.90 drivers to my GF2Ultra which is recognized in Sandra and GLInfo as "Quadro2Pro/AGP/SSE." As of yet, however, I have yet to notice the night and day difference that many have talked about in Maya 4.0. Could someone outline some specific steps to set up a situation in Maya 4.0 that will utilize the added features that the Softquadro patch adds? In other words, what is the easiest way to verify that the softquadro patch is doing what it's supposed to be doing? I need a test that would "normally" be real slow in Maya, but will be fast with the added Softquadro features.
I'm using a dual P3 850 with 1 Gig RAM and I have verified that both "Unified back/depth buffer" and "Overlays" are enabled in the advanced properties.
Thanks,
Larry