Hi danny,
eh... if you just want the value of the x,y,z from the vertex, you can use the pointPosition command
e.g. if it is for Vertex number 50 of the sphere it could be like this... -->
pointPosition pSphere1.vtx[50];
or
pointPosition pSphere1.pnts[50];
unfortunately I don't know how to separete the pointPosition command yet...
however you can also use the xform command with a worldspace flag...
xform -ws -q -t pSphere1.pnts[50];
(gives you the same result as above)....
see more about it here... -->
http://www.ewertb.com/maya/mel/mel\_a06.html
if you e.g. want the x,y and z "apart" from eachother, you can make a float array (see bottom of the site)...
I played a bit with it...
float $coords[] = xform -ws -q -t pSphere1.pnts[50]
;
print("// x= "+$coords[0]+" // n");
print("// y= "+$coords[1]+" // n");
print("// z= "+$coords[2]+" // n");
I don't know if this can help you further... but I hope it can... 
regards
Strarup