Hi.
I've just noticed that the VRay for Maya translator does not seem to respect most of the many attributes available in the stock Maya 3D texture library. Is there something obvious that I'm missing here, or are people ok w/ abandoning proceduralism'?
below a comparison between Mental Ray for Maya 2015, and VRay for Maya v3, 2015. As you can see, VRay seemed to have matched only 1 of the textures correctly.
any advise, or guidance would be appreciated:)
