hi, we are creating a 3d game in maya / 3ds. in the game there will be an iland surrouded by water. my question is: how will i have that water animated 24/7. not one animation that's looping all the time.
I think he is meaning that the water animations wont be looping so it looks like its "hacking". Instead he want that the water animates automaticly all the time. Let me tell you an egsample:
Like in Zelda The Wind Waker, the ocean always moves in waves and does not have a limited animation, instead, its animates all the time and in different ways.
Probably you could use some random parameters which are influencing the shapes of the waves (height, direction, speed). I am newbie to maya but there are probably some parameters in an animation object in maya which you can change in your code.