Water Splash (2)

Hi everyone,

I just started to look at the simulation system in XSI 5.0 and I decide to attemp a water splash, like if a rock would fell in the water.

The thing is, I remember in Softimage 3.9.x, we could tell the particule emitter to stop producing particule after a number X of frame. ANd now, I can't find this function. Dos it exist in XSI or there is an other way to do it?

Thank you

Vincent