does anybody has experience with bounding boxes inSI 3.8?i tryed it with a human character but the elbows for exampledoesnt bent wellthe character has about 80.000 polygons and its impossible toweight it manually
regards
mikel
For the ellbow try to adjust the 'joint area' parameter for a better bending.For the other parts, what's the problem exactly?
Well, the same problems with the knees and neck.I will test your suggestion.
Thanks
Mikel