Hi all!
I'm currently doing my Masters dissertation at the University of Teesside. The subject of my dissertation is character rigging in Maya, and as part of the documentation/report, I would like the opinions of professional Character TD's about what makes a good rig?
Also, how many of you create custom control windows for your rigs? A window like this is also part of my dissertation, and I would like to know your opinions about these as well.
I'd also love to hear from all you animators. What do you think makes a good character rig? What makes a good character controller window?
Please either reply here, or send me your thoughts to malcolm_kenworthy (at) hotmail (dot) com, with a subject line of Rigging Dissertation.
Many thanks for your time in advance guys and girls!