What's wrong with this

I really don't know the first thing about art; I'm a computer science student and something just doesn't seem quite right about this yet. It's modeled using subds... please ignore the crease down the middle for now. The orthographic side and perspective views look ok, but the front orthographic doesn't look right.


Thanks for any help!

You need to work with a reference.. the proportions are all wrong.. especially in the profile..YIKES! If you have a digtial camera take pictures of a friends head from the front and the side. Then make these image planes and use them as guides so that the head is realistically proportioned if realism is what you are going for. It's not too bad for a first attempt but needs a alot of work.

I agree with gmask... its suprising how baginners always asume working without reference is the way to go. Sure do it if you can but having good picture/hand drawn references make your process so much faster and more accurate.

I just want to add that, while it's true the proportions are way off, your model is very impressive.

For a beginner with no art background, you did an excellent job modelling the individual facial features. Eyes, nose, mouth, ears, are all high quality. You just need a proportion reference to put them all together.

You're well on your way. Congrats and good luck in the future.

-Steve

Thanks so much for the input guys. I had no idea how off the proportions were until I matched it up to some reference images... WHOA! I think part of the problem was that I was working in 1280x1024 resolution, which is .8 ratio, as opposed to the standard .75. Also, I was referencing anime-type images, which I hear you're not supposed to do when 3D modeling. I finished up a rendering of the model... I'm sure there are some things wrong with it, but I'm gonna continue with it to learn about using blendshape. By the way, the eyelashes are fur objects on thin slits of nurbs strips, and the hair is NURBS geometry... the head is a subd model. Will that cause any problems using blendshape?
Thanks,
Riskbreaker