Hi guyz
I don't seem to find a way to open the channel box in a seperate window. I just bought my self a second screen so I really have no need for the channelbox on the first screen.. its just taking place. I find it pretty strange, because for the layer editor (which resides in the channel box too) you've got an entry in the preference window saying it should open in a seperate window.. then one can open it with
CODE
showChannelsLayers( "Layer Editor", 1 );
setParent $gCurrentLayerEditor;
layerEditorDisplayTypeChange
But doing that with the channel editor doesn't work..
Hope somebody knows a workarround
thx a lot
Well you can create one using the following:
CODE
window;
formLayout form;
channelBox;
showWindow;
thx a lot m8! now i think I'm beginning to understand.. I'm a total mel nub as u may have recocnized 
I wanted to follow up on this-
I found that the windowed chanel box acts strangly. is there a way to make the control left adjusted?
Thanks
Sheriff
ps- if someone is particularly good at UI writing, could they post to this thread. I would love some pointers, and or techiniques for writing good UI's. I find the Maya UI commands to be confusing.
QUOTE
window;
formLayout form;
channelBox;
showWindow;
howabout align the rows inside ?
and menuitems ?
thanks
I am currently using tearoffChannelBox and another script togather.