WomanHead

Done in Maya3 with connectPolyShape.
http://www.multimania.com/enoxa/enoxa1.html
I'm trying to do the same with Nurbs patches but it's too difficult for me
It's the first time i'm happy with a head model.
What do you think about it?

good start but it looks a bit flat...could be the rendering pose...I don't know...viewed from the top perspective looks beter...check the lights maybe....
keep up

with respect
gagiu

Looks like you have a base to start with. Tru and think alot more along the lines of a skull. There seem to be no cheekbones - the top to bottom look disproportunate - there are no prominent eye sockets or forehead. All of the shapes are there you just need to go in andchoose your emphisis spots. Model with a mirror in front of you. It helps.

Nice start. You may want to post a front and side though so we can see it a better but other than that, it looks like you're off to a good start.

-Lancelet