Anyone else seen this and and found a workaround?
I've ben doing garbage mattes for a shot, pretty basic stuff. When grabbing and moving a control point in a matte, the control point doesn't go where the mouse goes, and with move on its own accord. This happened all through alpha and beta testing, and several bug reports were sent to discreet about this. This bug really sucks, because it always happens when your comp is fairly complex and RAM heavy, so about an hour into rotoing, it goes wack. Looks like another production done on AE...