I've been getting alot of conflicting recommendation when it comes to settings in 3D, comp and video edit/ output.
Usually, I render my Maya animation as D1, frames, 30 fps, TGA sequence (just recently SGI due to 16 bit channel support). Then import into comp for compositing and render it out as D1, 30 fps, SGI sequence. But recently changed the comp setting to TGA with RLE compression 24 bit (since I got a weird stare from a colleague by using SGI). Do I lose any image quality? And edit/ output in Avid Xpress DV as 30 fps.
It seems everyone has a different approach. From rendering in Maya as fields, TGA, 24 fps ... AFX as TGA/ RLE, convert 24 - 30 fps ... edit/output in Premiere/ Avid as 29.97.
What's the best methodology for a 3D/ comp/ output setup. This stuff is getting really technie and confusing.
I was planning for the next Maya animation to render as D1, 16 bit, 24 fps, frames, SGI sequence. And comp it as D1 but render as DV 720x480, 24 fps, SGI sequence, 16 bit into a non-linear editing package. With plans to pull a 3:2 output to DV tape as 29.97 fps through firewire.
Does this sound right and will I have problems with synching sound?
thanks.