Hey all,
Can someone recomend a dvd that shows me how to start in model in maya, bring into zbrush, and end in maya?? I would like to learn a really good workflow.
I have seen some online, but for older versions of Maya and Zbrush. I am currently using Maya 8.5 and Zbrush 3.1. I thought a couple looked good but wondered if the workflows would translate.
I am very confident in my modelling/sculpting ability/knowledge at this point. I am clueless how to get these two packages to work together
Specifically I need to answer these type of questions:
UV prep before importing into Zbrush: Is it necessary to generate maps before entering Zbrush???? (I thought I read that it wasnt necessary unless you planned on painting on them additionally in photoshop. Is this correct?)
How to work with multiple maps.
Is using multiple basemeshes an ok practice or would I want to convert all of my subtools to a single mesh before exporting fromZbrush.
Working with displacement maps in general
Working with normal maps in general.
And the list goes on....
I really apreciate any and all advice. Thanks a lot!
Regards,
_K