I made a cube and then beveled one edge. It turned most of the cube into a semi-transparent piece with "zebra lines" on all touching faces. Why did that happen?
You got areas with ouverlapping uvs... the viewport doesnet like this.
I made a cube and then beveled one edge. It turned most of the cube into a semi-transparent piece with "zebra lines" on all touching faces. Why did that happen?
You got areas with ouverlapping uvs... the viewport doesnet like this.