QUOTE(rufas @ 09/25/08, 08:37 AM) [snapback]292285[/snapback]
Animation snapshot usually resets its shader info.
It does not its just that shader is not under the node to snapshot. Its not snapshotting the shader set wich is a global. So the shader just is the same continuously. So dont delete the set.
Also keep in mind what you snapshot, snapshot the end of your node chain as intermediate objects have no shader.
QUOTE
why do we need animation snapshot when we have no material on them anyway??
Well i dont know about you but for me tha animated snaphot is a very good tool. Especially since its a node.