6http://www.allegromation.com/Low.mov6
3http://www.allegromation.com/Hi.mov3
I'm currently working on modeling Carnage from Marvel Comics, but I've never modeled a character before. I think it's coming along nicely, but not having done it before I'm wondering if my poly layout is ok or if there's anything I can do to make it more effective. The Hi.mov is simply the same model smoothed, I didn't do any additional stuff to it, but I intend on doing more. I want a fairly anatomically correct muscular build on the character and I really know nothing of what edge looping is other than having heard the term before...
Any suggestions would be helpful... I don't know if I'm taking the right approach to this or not... I'm not sure how I should go about cutting open his mouth (he has a wierd one...)
It's this character here, for anyone not familiar with him...
http://www.alaph.com/spiderman/pictures/en...e/carnage01.jpg6
1http://members.aol.com/whoclix/carnage.gif1
http://members.shaw.ca/ranjeevah/art/illus...big/carnage.jpg3
created
Mar '06
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Aug '21
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